ELDERFALLS
The village of Alba seen from above

The world

Slow. Social. Dangerous.

A 3D MMO with a top-down camera, inspired by the classic tile-based MMOs, three hundred years after the cataclysm.

Three hundred years later

A big world you cross on foot

The world of Elderfalls stands three hundred years after the cataclysm. Four great cities rule it, each with its own culture and biome: Kingsport, the human capital; Queensmere, the garden city of the druids; Fenmarket, the merchant port on the marsh; and Elderbough, the elven city among the trees.

It is designed on the pattern of the classic MMOs: the cities are far apart and the journey between them is part of the game. Danger can be read on the map: harder the farther you get from the temple and the deeper you go underground. Every place has a reason to go there, and every city sells something you find nowhere else.

Nothing deceives you. What you see is what it does: a staircase going down takes you right below. You win with positioning, preparation and good gear, not with reflexes.

Cities →

Already there

What is in the game today

Elderfalls is playable online, on Mac and Windows, in private playtests. Everything you see here is built and can be tried.

The Island of Destiny at noon, with the lantern-lined path and the square of the four paths

The Island of Destiny

Every new character wakes up here. Four paths, four guides: pick yours (paladin, sorcerer, druid or knight) and receive your apprentice weapon.

  • ◆A chest with your first weapon to choose from
  • ◆A portal to the temple when you are ready
The village of Alba seen from above, with wooden-roofed houses and cobbled streets

A world you can touch

The village of Alba is made to be lived in. Sit on chairs and benches, push barrels, pull levers, climb onto rooftops and drink from the fountains.

  • ◆Real eating and drinking
  • ◆Mine stone with a pickaxe
  • ◆Day and night shared by everyone
Inside the temple of Alba with a bookshelf, a chest and characters

Quests with a story

Every quest opens in a window with its story, its goal and its reward. There are 36, including hunting chains, chests and deliveries, and the cupboards and bookshelves hold books about the history of the world.

  • ◆Hunting tasks: three offers based on your level
  • ◆Rewards in gold, potions and experience
Test session with party frames, a golden ring under the leader and arrows pointing to party members

Parties done right

On-screen frames, a ring under your feet and arrows pointing to party members you cannot see. Shared experience, with a bonus for mixing vocations, and a target marked for the whole party.

  • ◆Proximity voice chat: hold V
  • ◆Private messages and a friends list

Screenshot from a test session.

Character creator with the adventurer in 3D and the Male and Female buttons

Your character

Male or female, with a 3D preview and the clothing colour you like. At level 8 the Oracle grants your vocation, each with its own spells and invented magic words.

  • ◆Knight, paladin, sorcerer and druid
  • ◆Calm music and footsteps that match the ground

Vocations

Vocations

Every character starts without a vocation. On the Island of Destiny you pick a path and receive your apprentice weapon; at level 8 the Oracle grants your vocation. Each one has its own spells, with invented magic words.

  • Knight
  • Paladin
  • Sorcerer
  • Druid

Roadmap

Where we are

Done

  • ◆Playable online world, on Mac and Windows
  • ◆The first town, complete
  • ◆Island of Destiny, vocations and spells
  • ◆36 quests and hunting tasks
  • ◆Parties, friends and proximity voice chat

Now

  • ◆Server on the internet
  • ◆Account sign-up on the website
  • ◆Private page to play with friends

Next

  • ◆Highscores and character pages on the website
  • ◆The rest of the world
  • ◆Community

Want in before anyone else?

Beta testing starts after November. Reserve your character's name now.